In games, nothing can be said to be certain except death and well, mostly that. Death as a consequence of failure has been a part of games since the days of Spacewar!, and what came after has stayed pretty much the same: a Game Over screen, a Continue? prompt (maybe …
Read More »GR+ Live: Meet the creator of Shadow Complex Remastered
Everything’s changed in the seven years since Shadow Complex first hit Xbox 360. Metroidvania games, once an endangered species, are now plentiful. Nolan North was still only in about half of all games rather than pretty much all of them. And everyone thought Shadow Complex was just the beginning of …
Read More »GR+ Live: Meet the makers of Salt & Sanctuary for PS4
Long before people even used the phrase “indie game,” Ska Studios was pumping out unusual, artful, deeply awesome independently developed games. While they gained their biggest following thanks to Xbox 360 games like The Dishwasher: Dead Samurai and Charlie Murder, they’ve been pumping out something new almost every year since …
Read More »GR+ Live: Join us in The Divisions concrete jungle where dreams are made of
With our old Guardian bones weary of raids on the moon, we’re ready for a change. We’re ready for a city that, despite being ravaged by an apocalyptic viral outbreak, still never sleeps. We’re ready to dig into The Division. Join the GamesRadar crew for a tour of the game’s …
Read More »GR+ Live: Tell us how to play Heavy Rain on PS4
The last time GR+ Live played a Quantic Dream game, we felt things. We felt them all over the place. We felt things so hard that we ruined the worst high school party of all time. Now we’re ready to feel things all over again with a live session of …
Read More »GR+ Live: Watch us conquer the Wii Us most unlikely exclusive
Devil’s Third shouldn’t exist. Six years in development, bounced between three publishers, and shifting between four different engines in the process, the first game from notorious developer Tomonobu Itagaki since Ninja Gaiden 2 finally came to Nintendo Wii U this past week. Was it worth the wait? That’s a complicated …
Read More »Ping from the Radar – Letter from the Editor
Dear readers, It’s been a few months since we first joined forces with Total Film and SFX to bring you TV and movie news and now it’s time for our next phase! We’ve relaunched our news channel and we’re bringing gaming brands that you may already know and love like …
Read More »Blockbusters curious collection of exclusive games
Renter beware. Before Blockbuster came to represent the death of the brick and mortar video game rental business, it was a blue-and-gold juggernaut whose reached extended from coast to coast. In its prime, Blockbuster’s influence was so great that it actually began requisitioning video games to be released exclusively in …
Read More »The worst hair styles in Final Fantasy
Hairdo? More like Hair don’t. Some of the most interesting hairstyles in gaming sprang from the Final Fantasy series’ love for inexplicable spikes and unnatural shades. Here’s our tribute to a few of the most feathery, fluttery, physics-defying contraptions that Square Enix ever had the nerve to call “hair”.
Read More »A history of video game art styles
Can’t have the ‘games’ without the ‘video’… Not even the strangest-smelling games journalists are asking ‘how many floating points’ a game has any more. Obviously it depends how many you score (fnar), but I am so pleased to say that we’ve all got past the stage of citing polygon counts …
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