Everything’s changed in the seven years since Shadow Complex first hit Xbox 360. Metroidvania games, once an endangered species, are now plentiful. Nolan North was still only in about half of all games rather than pretty much all of them. And everyone thought Shadow Complex was just the beginning of …
Read More »GR+ Live: Meet the makers of Salt & Sanctuary for PS4
Long before people even used the phrase “indie game,” Ska Studios was pumping out unusual, artful, deeply awesome independently developed games. While they gained their biggest following thanks to Xbox 360 games like The Dishwasher: Dead Samurai and Charlie Murder, they’ve been pumping out something new almost every year since …
Read More »GR+ Live: Join us in The Divisions concrete jungle where dreams are made of
With our old Guardian bones weary of raids on the moon, we’re ready for a change. We’re ready for a city that, despite being ravaged by an apocalyptic viral outbreak, still never sleeps. We’re ready to dig into The Division. Join the GamesRadar crew for a tour of the game’s …
Read More »GR+ Live: Tell us how to play Heavy Rain on PS4
The last time GR+ Live played a Quantic Dream game, we felt things. We felt them all over the place. We felt things so hard that we ruined the worst high school party of all time. Now we’re ready to feel things all over again with a live session of …
Read More »GR+ Live: Watch us conquer the Wii Us most unlikely exclusive
Devil’s Third shouldn’t exist. Six years in development, bounced between three publishers, and shifting between four different engines in the process, the first game from notorious developer Tomonobu Itagaki since Ninja Gaiden 2 finally came to Nintendo Wii U this past week. Was it worth the wait? That’s a complicated …
Read More »Caught Up!: Making monsters in Fallout 4
I’m doing things a little differently on Caught Up! this week. Obviously, the internet is going nuts over Fallout 4, so I’m going to dive deep into one of my favorite aspects of the game: character creation. There’s already been some great freak shows and celebrity impersonations making the rounds …
Read More »Caught Up!: Live. Die. Repeat. in Black Ops 3
Monday’s can be stressful. To help you relax, we want you to take a deep breath and imagine yourself in a frozen forest. And be “frozen forest” we mean “wacky futuristic battleground” because this week on Caught Up! we’re playing Call of Duty: Black Ops 3. See how it stacks …
Read More »How Its Done: Breaking down Bedlam with author Christopher Brookmyre
Bedlam takes a strange turn as far as shooters go, spanning multiple virtual worlds and styles in a connected “gameverse.” Drawing from retro Quake clones and far-flung sci-fi concepts of virtual reality, Bedlam (opens in new tab) is a nostalgic trip through a possible dystopia. If it sounds like the …
Read More »I Got Next: We explore a Fultons paradise in Metal Gear Online
When you think of Metal Gear Solid, ‘online multiplayer shooter’ is probably the last thing that comes to mind. But Metal Gear Solid 5: The Phantom Pain (opens in new tab) also includes the latest edition of Metal Gear Online, with all the gadgets, cardboard boxes, and inherent silliness found …
Read More »I Got Next: The Multiplayer Hook
Metal Gear Online (opens in new tab), the competitive multiplayer counterpart to Metal Gear Solid 5: The Phantom Pain (opens in new tab), is going live in a matter of weeks. Beyond the obvious concerns about Konami’s servers catching fire (again), what will make it a good online game? To …
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