Makers of science-fiction videogames tend to reach for a grab-bag of familiar influences, so there’s something immediately distinctive about The Invincible, given that it’s based on the 1964 novel of the same name by Polish writer and satirist Stanisław Lem. It’s a book that clearly means a lot to its …
Read More »Dev Ben Esposito has revealed Neon Whites gameplay is influenced by speedrunners.
Neon White developer Ben Esposito has revealed the indie breakout was influenced by speedrunners. Esposito explained in an interview with Edge Magazine how watching speedrunning videos sparked his initial ideas and then later cemented the main mechanic of the game: “It was really interesting to me that, at a super-high …
Read More »Silent Hill creator explains why hes leaving psychological horror behind for his next game
The creator of Silent Hill explains why he’s leaving psychological horror behind in this new game, Slitterhead. Keiichiro Toyama announced his solo debut game with Bokeh studio during The Game Awards last year. That trailer revealed that Slitterhead would differ from Toyama’s previous games, Silent Hill and Siren Speaking to …
Read More »DokeV is more than just a next-gen take on Pokemon
The response to DokeV’s debut at Gamescom this August was, perhaps, predictable. It is, after all, a gorgeous creature-collecting open-world adventure so, among the buzz that followed that first trailer, it was only natural to see some suggesting that this is what they’d hoped Pokémon games might look like by …
Read More »Phantom Abyss mixes tomb raiding with Apex Legends-inspired movement
Ben Marrinan was confident he’d hit upon a good idea when he came up with the concept behind Phantom Abyss in 2018. The success of its early access incarnation, then, cannot have been too great a shock. Yet watching players has proved a fascinating insight into human behaviour for Marrinan …
Read More »Sun, sand, and soul-searching: Edge 362 explores Sable’s bittersweet open-world coming-of-age story
Three years since its debut at the PC Gaming Show, Shedworks’ widely anticipated open-world adventure Sable is finally nearing release. In the latest issue of Edge, we catch up with studio founder Gregorios Kythreotis – who has produced a bespoke piece of artwork that adorns the cover of E362 – …
Read More »Dead Space director shares Shinji Mikamis response to playing the first game in latest issue of Edge
Resident Evil director Shinji Mikami was brought in to test the original Dead Space ahead of its 2008 release, as director Glen Schofield shared in the latest issue of Edge magazine. “I remember showing it to Mikami,” Schofield says. “EA was always having people come in from different game studios. …
Read More »Meet Twin Suns Corp, the former Halo and Hitman developers building a creative and unexpected AAA action game for console and PC
Supergroups can be risky propositions. Whether in music or in games, it’s easy to think of examples of people who’ve done great work in the past forming groups that add up to less than the sum of their parts. But for Tim Longo, CEO of Twin Suns Corp, it’s not …
Read More »In praise of The Duke, the breakout star of Resident Evil Village
“Come in! And know me better, man!” says the Ghost Of Christmas Present to Scrooge in the second act of A Christmas Carol. Entering the living room, Scrooge discovers a jolly giant, wreathed in green and surrounded by blazing candles and heaps of seasonal food. It’s not unlike your first …
Read More »Star Wars: Republic Commando retrospective: How a prequel spin-off redeemed itself by rejecting all things Jedi
On day 367 of the Clone Wars, in a ghost ship drifting through the Chaykin Cluster, a genetically engineered soldier trips over the shaft of a lightsaber. “An elegant weapon for a more civilized time, eh,” he sneers. “Well guess what? Times have changed.” There’s a punk nihilism to the …
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