You’ve probably heard mention before about Call Of Duty running on an old Quake 3 Arena id Tech 3 engine. And it is in a way, but with revisions and upgrades for almost every game in the series, the idea of a ‘COD engine’ is hard to pin down. “Engines …
Read More »Ive played Star Wars Battlefront and… its all action, all the time
Star Wars Battlefront is almost arcadey, with quick weapons, abilities, power-ups and movement all designed to keep you running and shooting. Despite the assumptions it would just play like a reskinned version of Battlefield, it really doesn’t feel like DICE’s shooter at all. I played a co-op survival mission and …
Read More »The Division subtracts its cool-looking companion app drone experience
Helping out your buddies as an aerial drone in Tom Clancy’s The Division (opens in new tab) seemed poised to be that rarest of achievements: a worthwhile video game companion app. In fact, it was actually too worthwhile, and that’s why it’s been cut from the game. Aside from being …
Read More »Rainbow Six Sieges Terrohunt experience is always unique
Terrohunt is back in Tom Clancy’s Rainbow Six Siege (opens in new tab) and Ubisoft is making sure that each game, whether in solo or co-op, is totally different. Pitting you against a group of AI terrorists, not only has the difficulty been cranked up with enemies having the same …
Read More »The COD studios check out each others games but dont share ideas
With three separate studios working on three different Call of Duty entries simultaneously, do the devs involved ever get together to share ideas? Or is everything super hush hush until it’s revealed to the world?According to Mark Lamia, the studio head at Treyarch, the team behind Call of Duty: Black …
Read More »Orion: Prelude makers want devs to stand by their (possibly awful) games
If I started selling a product I’d been dreaming about making for years and everybody absolutely hated it, I’d probably flee to Tibet and join a monastery. Somehow the creators of Orion: Dino Beatdown/Prelude overcame that instinct, overhauling their tragedy into a surprising success story through three years of work. …
Read More »Treyarch want to “break the rules we invented” with Black Ops 3 multiplayer
Playing with Call Of Duty’s multiplayer component must be a nightmare, given the zealous nature of the players. It’s something Black Ops 3 (opens in new tab) dev Treyarch knows only too well after design director David Vonderhaar received death threats following gun tweaks to Black Ops 2. So obviously …
Read More »Star Wars Battlefronts single player “inspired by moments from the films”
By design director Niklas Fegraeus’ own words Star Wars Battlefront (opens in new tab) is “first and foremost a multiplayer game”. It’s what the series is known for, but what about the single player side of it? The ‘Missions’ mentioned when the game was announced? Fegraeus describes these as “crafted …
Read More »Project Root review
For my sins I love a good old-fashioned shoot-’em-up, so I was secretly a little excited when a download code for Project Root popped up in my inbox – a game I knew little about, other than it was vaguely reminiscent of EA’s old Desert Strike series. That I immediately …
Read More »Rainbow Six Siege is actually part puzzle game part shooter
With so many militaristic shooters on the market these days (we’re looking at you Battlefield and Call of Duty), there’s a worry that upcoming tactical shooter Rainbow Six Siege will be lost amid the ‘ooo-rahs’ and bro-tastic fist-bumps. But Tom Clancy fans shouldn’t be worried as the team at Ubisoft …
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