The best PS3 games reflect a strange time for Sony. After the monumental success of the PS1 and PS2, the third PlayStation console got off to a bit of a slow start. But steadily over time, Sony got it together – releasing one fantastic exclusive after the other, until there …
Read More »Best retro games of all time
We’re confident that our ranking of the best retro games we’ve included here remain worthy of your time and still hold up well today. Video games have come a long way since the early days of Computer Space and Pong in the Seventies and they’ve evolved in all sorts of …
Read More »R-Type Final 2 is the star of this months Retro Gamer
In the latest issue of Retro Gamer, the team chat with Granzella’s founder, Kazuma Kujo about the recently released R-Type Final 2. The celebrated creator reflects on how announcing R-Type Final 2 on April’s Fool Day caused confusion with excited fans: “For Japanese companies, April 1 can be considered the …
Read More »The history of TimeSplitters: “We naively thought that EA are better at selling games than Eidos”
When you’re responsible for a game like GoldenEye, a game that lives on in the minds of gamers around the globe as one of the most important releases of any generation, you have to expect a certain degree of dread when it comes to stepping out of the shadow of …
Read More »The making of Theme Hospital: The legendary sim that paved the way for Two Point Hospital
Read more great retro features in Retro Gamer magazine (Image credit: Future) The Making of Theme Hospital feature originally ran in issue #130 of Retro Gamer magazine, 2014. If you want to read more excellent long-form features and developer interviews about history’s best games every month, and you can save …
Read More »Final Fantasy 7 – how Square made one of the most important and influential RPGs of all time
Final Fantasy 7 was an enormously influential RPG that introduced a lot of players to the genre. While the series had released in America previously, this was a breakout success, selling over 10 million copies and marking the first time the series was available in Europe. The way it used …
Read More »Resident Evil 2 revisited: The director of the 2019 remake reflects on the pervasive power of the 1998 original
Sometimes, it’s easy for players to fall into the trap of thinking that sequels are easy games to make – and that’s far from the truth. If your game is successful enough to warrant a follow-up, you have to identify exactly why that happened in the first place, then keep …
Read More »Mark Cerny, David Braben, and other legends talk through gaming history in Retro Gamer’s 200th issue
We wanted to do something truly special for Retro Gamer’s 200th issue (opens in new tab), something that was really unique in order to highlight this landmark edition of the magazine. Firstly we’ve teamed up with legendary composer Chris Huelsbeck to create a fantastic Turrican CD that’s filled with killer …
Read More »The making of Warcraft: Orcs & Humans: the groundbreaking strategy game that paved the way for World of Warcraft
Mention the name Warcraft today and most people will immediately think of World of Warcraft, the incredibly successful MMORPG that has dominated the genre since 2004 and has recently been re-released as World of Warcraft Classic. Yet the story of Warcraft began over ten years earlier with an embryonic company …
Read More »The making of Crash Team Racing: How Naughty Dog made a kart racing classic after getting burnt out on Crash Bandicoot
Arguably, the PlayStation didn’t need a mascot, but Californian-based developer Naughty Dog viewed the system’s initial lack of a digital frontman as an opportunity, and by late 1998, the company’s massively successful Crash Bandicoot character had become the PlayStation’s answer to Sonic and Mario. However, designer Daniel Arey remembers the …
Read More »