In games, nothing can be said to be certain except death and well, mostly that. Death as a consequence of failure has been a part of games since the days of Spacewar!, and what came after has stayed pretty much the same: a Game Over screen, a Continue? prompt (maybe …
Read More »GR+ Live: Meet the creator of Shadow Complex Remastered
Everything’s changed in the seven years since Shadow Complex first hit Xbox 360. Metroidvania games, once an endangered species, are now plentiful. Nolan North was still only in about half of all games rather than pretty much all of them. And everyone thought Shadow Complex was just the beginning of …
Read More »GR+ Live: Meet the makers of Salt & Sanctuary for PS4
Long before people even used the phrase “indie game,” Ska Studios was pumping out unusual, artful, deeply awesome independently developed games. While they gained their biggest following thanks to Xbox 360 games like The Dishwasher: Dead Samurai and Charlie Murder, they’ve been pumping out something new almost every year since …
Read More »GR+ Live: Join us in The Divisions concrete jungle where dreams are made of
With our old Guardian bones weary of raids on the moon, we’re ready for a change. We’re ready for a city that, despite being ravaged by an apocalyptic viral outbreak, still never sleeps. We’re ready to dig into The Division. Join the GamesRadar crew for a tour of the game’s …
Read More »GR+ Live: Tell us how to play Heavy Rain on PS4
The last time GR+ Live played a Quantic Dream game, we felt things. We felt them all over the place. We felt things so hard that we ruined the worst high school party of all time. Now we’re ready to feel things all over again with a live session of …
Read More »GR+ Live: Watch us conquer the Wii Us most unlikely exclusive
Devil’s Third shouldn’t exist. Six years in development, bounced between three publishers, and shifting between four different engines in the process, the first game from notorious developer Tomonobu Itagaki since Ninja Gaiden 2 finally came to Nintendo Wii U this past week. Was it worth the wait? That’s a complicated …
Read More »Watch gamings most satisfying character switches
Playing protagonist musical chairs It’s a real feat for a game to actually surprise you. We’ve entered an age where every character reveal, every playable mode, multiplayer feature, or gameplay quirk is carefully calculated and announced at the most opportune moment to build hype to an absolute fever pitch. By …
Read More »Why I Love: Metal Gear Solids cardboard box
Metal Gear Solid is very serious business, except for when it’s not. The series has deftly straddled the line between the solemn and the goofy, the mundane and the fantastical, ever since its inception in 1987. I can’t think of too many games that can feature a scene requiring you …
Read More »Remembering PS1s finest hour with Final Fantasy 7
You’re not best advised to judge something’s quality by the general public’s clamour for its return. After all, look how successful the Take That reunion was, and the utterly inexplicable crowds that still gather outside the Big Brother asylum. However, when the calls are as loud and persistent as those …
Read More »Return to Silent Hill – a look back at the original game
With Hideo Kojima and Guillermo del Toro’s Silent Hills project being officially cancelled (opens in new tab), it feels only right to look back at the original Silent Hill and what made the series so great… Nobody in Konami’s horror ever solved their problems by punching out a caravan-sized boulder. …
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