Support long-form games journalism (Image credit: Future) This feature first appeared in Edge Magazine. If you want more great long-form games journalism like this every month, delivered straight to your doorstop or your inbox, why not subscribe to Edge here. (opens in new tab) Three months in to 2020 and news …
Read More »The making of Theme Hospital: The legendary sim that paved the way for Two Point Hospital
Read more great retro features in Retro Gamer magazine (Image credit: Future) The Making of Theme Hospital feature originally ran in issue #130 of Retro Gamer magazine, 2014. If you want to read more excellent long-form features and developer interviews about history’s best games every month, and you can save …
Read More »Final Fantasy 7 – how Square made one of the most important and influential RPGs of all time
Final Fantasy 7 was an enormously influential RPG that introduced a lot of players to the genre. While the series had released in America previously, this was a breakout success, selling over 10 million copies and marking the first time the series was available in Europe. The way it used …
Read More »Nioh 2 is just as tough as its predecessor, but new features give the player better tools to tackle the challenge
We’ve done this dance before: steel clashes against steel, and we’re keeping a close eye on our stamina-dictating ki as we unleash strings of attacks, dodging just out of reach of enemy strikes. But Nioh 2 improves not just on the first game but on the Soulsborne genre in general. …
Read More »Zombie Army 4: Dead Wars pulpy, silly horror is a big part of what makes it so fun to play
We’ve fought our way through a heavily defended bunker. The undead lay in pieces behind us, and ahead is the open space of a tank graveyard. Smashed armour and the carcasses of the Nazi war machines are piled high. What can possibly go wrong as we make our way to …
Read More »The making of Outer Wilds: The many reincarnations of Mobius Digital’s transcendent space adventure
Like The Legend Of Zelda: The Wind Waker, Outer Wilds gives you a world of wonder to explore in a lashed-together ship. However, you aren’t setting sail over waves; you’re launching into the deep blackness of space in a jerry-built spaceship. The solar system you fly out to explore is …
Read More »Resident Evil 2 revisited: The director of the 2019 remake reflects on the pervasive power of the 1998 original
Sometimes, it’s easy for players to fall into the trap of thinking that sequels are easy games to make – and that’s far from the truth. If your game is successful enough to warrant a follow-up, you have to identify exactly why that happened in the first place, then keep …
Read More »MediEvil on PS4 isnt designed to be an exact replica of the PS1 cult-classic, and its all the better because of it
Twenty years ago Sir Daniel Fortesque became an unlikely PlayStation icon. He was old, far from heroic, and very much dead. MediEvil became a cult classic nonetheless, and the fact that two decades on Sony’s bringing this game back for a remake suggests the company is in full swagger and …
Read More »Becoming a ghostbuster in Red Dead Redemption 2 is far harder than youd think it would be
By day I am Arthur Morgan, cynical gunslinger with a big heart and grizzly-bear beard who runs with the notorious Dutch Van Der Linde gang in Red Dead Redemption 2 (opens in new tab). I have a horse that poos a lot and I ride around the wilderness of West …
Read More »Will Smith and Ang Lee discuss how they created Gemini Man, their new technologically ground-breaking action thriller
“This movie is a leap of faith,” Ang Lee tells our sister publication Total Film magazine (opens in new tab), with the nervous laughter of a man who’s just spent millions of dollars stepping into the unknown, and is about to show us the fruits of his labour. No stranger …
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