Every video game in existence has a secret history. In every studio there’s a story that has never escaped its office walls; tales of strife, contentious design decisions, and eleventh-hour changes that can ultimately make or break a game. That’s because the process of game development is a messy business, …
Read More »Borderlands story recap: Catch up on the history of Pandora in time for Borderlands 3
For a series all about pointing bazillions of guns at bazillions of heads, there’s a surprising amount of lore bubbling behind the scenes of the Borderlands (opens in new tab) series, which is about to continue the story with Borderlands 3 (opens in new tab) later this year. If you’re …
Read More »6 games that do death differently
In games, nothing can be said to be certain except death and well, mostly that. Death as a consequence of failure has been a part of games since the days of Spacewar!, and what came after has stayed pretty much the same: a Game Over screen, a Continue? prompt (maybe …
Read More »Borderlands 2: Tiny Tinas Assault on Dragon Keep DLC side mission guide & walkthrough
The fourth DLC for Borderlands 2 focuses on the pint-sized psychopath known as Tiny Tina, and unlike the other DLC’s available, this one has some ties to the main game and is even a little heart breaking. Once you have completed the quirky main story, there is a ton of …
Read More »Borderlands 2 players – dont lose your save! Graveyard virus is no Halloween joke
A malicious attack on Borderlands 2 (opens in new tab) players is rendering save files irretrievably broken on Xbox 360, according to Gearbox. PS3 players are unaffected at present, although unofficial community forums are reporting the issue is also affecting PC players. The attack is being dubbed the ‘Graveyard Virus’ …
Read More »RadioRadar Podcast 006: Escape from Japan
Japan. Lovely, lovely Japan. How we can’t wait for your sweet gaming treats to flutter from the heavens, to touch our shoulder and fall to our feet, like the moment after a cherry blossom reaches full bloom. Oh, oh Japan. All of this is to say, the Tokyo Game Show’s …
Read More »Why the notion that games need photoreal graphics to tell better stories is backward nonsense, whatever 2Ks boss says
A lot of nonsense gets talked in this industry. And a lot of it is best ignored. But sometimes you come across a statement so wrong on so many levels that it’s like a delicately-balanced Jenga stack of wrongness, with so many multi-layered wrongs intricately holding each other in place …
Read More »The super-fast weekend gaming news catch-up video: Aug 15, 2011
Hello and a very good Monday to you. Big week this week in gaming as we all get ready for Gamescom, not least Nathan who’s going to be over there in the middle of it all. But besides our tangible excitement (or as much as we can muster on a …
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