The rumors were true. Tonight, EA officially announced a reboot of Sim City, due out on PC In 2013. Lucy Bradshaw, senior VP of Maxis, took the stage at a pre-GDC event to reveal the game, and to out the first details.
Every time you place a building you plop it down, and a cloud of dust puffs up. Roads (which can now curve!) are caved into the ground. Sim City is a fully 3D game, taking full advantage of the powerful new engine, built for the modern era of PCs.
The game will also take advantage of the connected generation. Your neighbors will actually be other players, and your actions will directly effect their city. Pollution can carry between cities, and you’ll be able to work with your neighbors.
Which is another new element – consequences. Will you run a lean, green metropolis, or an oppressive mess of a city? Both will have their own challenges and rewards, showing a powerful cause and effect system.
A new trailer was shown off, which we hope to have soon, and it looks brilliant. Stay tuned!