Blizzard’s latest update on Diablo 4 (opens in new tab) sees game director Luis Barriga break down some new screenshots, real-time cutscenes, open-world elements, and how the studio is handling multiplayer. On that last point, Barriga seems to have drawn a line in the sand with regards to Blizzard’s approach …
Read More »Doom Eternal Update 2 is live with new Battlemode map, event, and more empowered demons
Update 2 is available now in Doom Eternal (opens in new tab), and there’s a new Battlemode map, a mini-event, and a laundry list of QoL improvements and bug fixes across all platforms. The kicker here is the new Battlemode map, appropriately-named Torment. “The UAC fled this outpost after the …
Read More »Marvel Villainous board game announced for August and we can barely wait
Now that the board game’s August release date is drawing closer, we’re thrilled to exclusively announce the next Marvel Villainous character – Taskmaster. Having first appeared in 1980 during The Avengers #195 (and more recently in Spider-Man PS4 (opens in new tab)), the character is about to break onto the …
Read More »Assassins Creed Valhalla director departs project, citing personal issues
The creative director of Assassin’s Creed Valhalla (opens in new tab) is stepping down from the project. Ashraf Ismail cited a need to “properly deal with personal issues” in the announcement on his personal Twitter account. He added that he does not wish the efforts of other developers to be …
Read More »ID@Xbox summer showcase series highlights 34 games
Microsoft is turning the spotlight to a ton of Xbox Series X (opens in new tab) and Xbox One indie games with an extensive new video showcase. After showing off a set of eight titles at the Guerrilla Collective showcase earlier this month, ID@Xbox revealed that was just the beginning …
Read More »Ghost of Tsushima combat stances, parries, and more explained
Sucker Punch explained some of the finer points of Ghost of Tsushima (opens in new tab)‘s combat system in a new blog post (opens in new tab) focusing on its principle design philosophies. Studio co-founder Chris Zimmerman highlighted three core ideas for combat in Ghost of Tsushima: speed, sharpness, and …
Read More »This demo for an unmade The Lord of the Rings game was ridiculously expensive
A million dollar demo for an unmade Lord of the Rings game offers an impressive look at what could have been. Jon Burton, the retired founder of Lego game studio Tt Games, shared footage of the demo and the story behind it on his YouTube channel (opens in new tab). …
Read More »Mixer will shut down next month as Microsoft partners up with Facebook Gaming
Microsoft is shuttering Mixer and bringing its streaming ambitions to Facebook Gaming. The company announced (opens in new tab) its decision today, and while this transition is already underway, Mixer won’t be fully shut down until July 22. At that point, all Mixer apps and links will redirect to Facebook. …
Read More »Ratchet & Clank: Rift Apart “would not have been possible” without PS5s faster loading times
Ratchet & Clank: Rift Apart (opens in new tab)‘s dimension-hopping gameplay was made possible by PS5‘s commitment to ending load times. While the next game in the Ratchet & Clank series will naturally make new advancements in the field of lombax fur graphics, Insomniac Games creative director Marcus Smith paid …
Read More »Kingdom Come: Deliverance is free on Steam this weekend
Take a trip back to Warhorse Studios’ gritty realization of 15th century Europe, and don’t pay a dime for the experience until the end of the weekend. Kingdom Come: Deliverance is free to download and play on Steam (opens in new tab) from now until Sunday, June 21. If you …
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