Sucker Punch explained some of the finer points of Ghost of Tsushima (opens in new tab)‘s combat system in a new blog post (opens in new tab) focusing on its principle design philosophies. Studio co-founder Chris Zimmerman highlighted three core ideas for combat in Ghost of Tsushima: speed, sharpness, and …
Read More »Ghost of Tsushima shows off a beautiful new dynamic PS4 theme
A new ink-brush-styled Ghost of Tsushima (opens in new tab) dynamic theme can adorn your PS4 dashboard, if you pick up a special edition. Developer Sucker Punch Productions revealed the new theme on its Twitter account. The special theme is available exclusively to those who pick up Ghost of Tsushima’s …
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