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Read More »Ubisoft are moving away from ‘finite experiences’ but let’s not abandon a search for meaning, for the sedative of entertainment
Ubisoft has been talking about a desire to create games that do ‘not give finite experiences’ i.e. for the game to keep going after you’ve finished it, with unlimited gameplay. “We build a strong nemesis, and the goal of the game is to kill him or free the country, we’ve …
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