Given that COD’s been racing into the future with every game since Modern Warfare, it’s not that much of a reach to predict it will, at some point, go ‘full Halo’ and shoot for the moon. Literally.
Unfortunately (or fortunately, depending on your feelings towards the galaxy) Black Ops 3 (opens in new tab)’s multiplayer director Dan Bunting’s knocking that idea down right now, although admitting, “never say never”. So while the possibility of an intergalactic black op mission is there, the chances are slim. “The way that we approach the creative on our game? I don’t think we’re ever going to reach a point where we just completely ignore finding authenticity,” he says.
As he’s previously mentioned, the robot arms and killer nano-insects of Black Ops 3 are based in reality (opens in new tab) even if they feel like high fantasy. “There’s an element of Call Of Duty as a brand that’s very gritty, it needs to feel believable. Even if it’s not real it needs to feel like it could be,” Dan told me, concluding, “I don’t think we’re ever going to reach a point where we just completely ignore finding authenticity to try and ground the world and make it feel believable”. Given just how sc-fi Black Ops 3 is currently feeling right now, it’ll be interesting to see what the other COD studios, Sledgehammer and Infinity Ward, are cooking up right now.