Making a museum exhibition, it turns out, can be a lot like making a video game. That’s certainly been the case with Videogames: Design/Play/Disrupt (opens in new tab). Showing at the Victoria And Albert Museum in London from now until February 24, 2019 and headed up by Design, Architecture and …
Read More »Is it just me, or should 95% of TV shows only get one season?
So here I am, deep into the second seasons of The Handmaid’s Tale, Glow (opens in new tab) and Luke Cage (opens in new tab), and I find myself not exactly thrilled to be settling down for evenings in front of the telly. I’m part of the problem: the moment …
Read More »Is it just me, or was it better seeing trailers for the first time at the cinema?
“The Star Wars trailer is out!” my colleague shouts. Huddling around her desktop screen, we watch the first new images of the franchise to be released in years. It’s awe- inspiring. It’s shiny. It’s emotional. Flash-forward six months. I sit at the cinema, gritting my teeth through ads: here are …
Read More »“You can’t kill Lara Croft!” – Eidos Montreals boss on completing a trilogy with Shadow of the Tomb Raider
Shadow of the Tomb Raider is the final game in the rebooted trilogy that refreshed the Lara Croft mythos, taking us back to her first adventures. Now Eidos Montreal studio head David Anfossi has spoken to our own Official Xbox Magazine (opens in new tab) about how the story marks …
Read More »Sekiro: Shadows Die Twice players “need to be constantly on edge” warns Hidetaka Miyazaki
One of the big surprises of E3 2018 was FromSoftware’s appearance at the Xbox press conference (opens in new tab), showing off new game Sekiro (opens in new tab): Shadows Die Twice. Firmly focused on action, the hero is a ninja warrior slashing and slicing his way through 16th century …
Read More »Nier: Automata: How a robot-powered action game became a powerful study of human frailty
Let’s face it, Nier: Automata (opens in new tab) was never likely to offer the friendliest of welcomes. Marrying director Yoko Taro’s obstinacy with PlatinumGames’ fondness for dropping players in at the deep end, the sequel to Cavia’s 2010 cult favourite begins with half an hour of action during which …
Read More »How family makes The Incredibles 2 still feel special in a superhero-saturated world
When The Incredibles came out in 2004, its chief superhero cinematic competition that year was Spider-Man 2 and… well, it would be charitable to call The Punisher or Catwoman “competition” in this context. At the time, The Incredibles was easily the best superhero movie ever made – but Incredibles 2 …
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