Mention the name Warcraft today and most people will immediately think of World of Warcraft, the incredibly successful MMORPG that has dominated the genre since 2004 and has recently been re-released as World of Warcraft Classic. Yet the story of Warcraft began over ten years earlier with an embryonic company …
Read More »Is it just me, or should there be more TV shows about movies?
As a film-loving teenager, my weekly highlight wasn’t Friday night at the cinema, but Sunday night in front of the telly. Why? Because of Alex Cox’s Moviedrome. The cult movie strand was where I first saw Brazil (opens in new tab) and The Terminator (opens in new tab), but it …
Read More »Borderlands 3 blasts its way into this months Official Xbox Magazine
It’s OXM’s awesome E3 spectacular! Official Xbox mag brings you all the news on Xbox Project Scarlett, xCloud Streaming and over 50 new Xbox games, as announced at the world’s biggest games industry reveal in LA. We have all the details of Xbox’s future plans, and we preview all of …
Read More »The making of Crash Team Racing: How Naughty Dog made a kart racing classic after getting burnt out on Crash Bandicoot
Arguably, the PlayStation didn’t need a mascot, but Californian-based developer Naughty Dog viewed the system’s initial lack of a digital frontman as an opportunity, and by late 1998, the company’s massively successful Crash Bandicoot character had become the PlayStation’s answer to Sonic and Mario. However, designer Daniel Arey remembers the …
Read More »Olivia Wilde had a “strict no-asshole policy” on set while filming her directorial breakthrough, Booksmart
On the day that the news is bleak with terrorist acts in New Zealand, Total Film (opens in new tab) hooks up with Olivia Wilde in LA where the NY resident is wrapping up editing promotional material for her first feature-length film in the director’s chair, Booksmart (opens in new …
Read More »Sea of Thieves found its niche by leaving enough space for the imaginative to create something unique
The sea is a fierce and fickle thing – so too, it seems, are living games in 2019. Sea of Thieves (opens in new tab)’ launch last year garnered a mixed reaction: some were content to make their own fun in a watery playground with the creative tools Rare’s multiplayer …
Read More »The next wave of awesome PS4 exclusives are coming and theyre all from China
When we talk about upcoming PlayStation 4 exclusives, what’s the first games that comes to mind? It’s probably something like the The Last of Us Part 2 (opens in new tab), Ghost of Tsushima (opens in new tab), or Death Stranding (opens in new tab), right? Well, I’m here to …
Read More »Could you bring dinosaurs back to life using DNA like in Jurassic Park? We ask a palaeontologist
Could dinosaurs really walk the earth again? If we believe our saucer-wide eyes in cinema, then (thanks to movie magic), yes. But is there any truth in the fantasies we watch on the silver screen? In a new regular series, we track down experts in various fields to ask them …
Read More »“We didnt know if we could make it fun” admits Crackdown 3 dev
Despite first being announced back in 2014, Crackdown 3 (opens in new tab) is finally almost here, and from an interview with Joseph Staten, senior creative director for Microsoft Global Publishing, Official Xbox Magazine has discovered that the game’s ambitious multiplayer has been the cause of its delay. This sure …
Read More »“I didn’t really know what I was working on” – How nine people at Rare created a seminal classic with GoldenEye
Gamers knew the score in the Nineties. Rare made platformers, you played first-person shooters on PC and any game based on a film was going to be awful. Then came GoldenEye 007 and changed all that. It was released two years after the film had hit the big screen, only …
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