The canceled GoldenEye remaster for the Xbox 360 was painfully close to completion, two former developers on the project have revealed. Speaking to Ars Technica (opens in new tab), artist Ross Bury and programmer Mark Edmonds reveal that the cancelation notice of the GoldenEye remaster for the Xbox 360 came …
Read More »“I didn’t really know what I was working on” – How nine people at Rare created a seminal classic with GoldenEye
Gamers knew the score in the Nineties. Rare made platformers, you played first-person shooters on PC and any game based on a film was going to be awful. Then came GoldenEye 007 and changed all that. It was released two years after the film had hit the big screen, only …
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